About Us:
We are establishing the first distributed Al infrastructure dedicated to personalized Al. The evolving needs of a data-driven society are demanding scalability and flexibility. We believe that the future of Al is distributed and enables real-time data processing at the edge, closer to where data is generated. We are building a future where a company's data and IP remains private and it's possible to bring large models directly to consumer hardware without removing information from the model.
Role Overview:
As a Staff R&D Software Engineer specializing in Simulation, you will lead the development of cutting-edge photo-realistic training environments for robotics applications and synthetic data generation pipelines for computer vision model training. You'll architect and build advanced simulation systems using XR/AR/VR technologies, physics engines, and optimized rendering pipelines that bridge the gap between virtual training and real-world robotics deployment. This role combines deep technical expertise in game engines, computer graphics, and simulation with research-driven innovation to create breakthrough solutions in robotics simulation.
Key Responsibilities:
Design and architect photo-realistic simulation environments for robotics training scenarios using Unreal Engine, Unity 3D, or similar platforms
Develop advanced rendering pipelines optimized for synthetic data generation and real-time robotics simulation
Build robust physics simulation frameworks that accurately model real-world robotics use cases and sensor interactions
Create scalable synthetic data generation systems for training computer vision models with domain randomization techniques
Implement cutting-edge rendering techniques including ray tracing, PBR materials, and advanced lighting systems
Optimize simulation performance across diverse hardware platforms and deployment environments
Research and prototype novel simulation methodologies for robotics training applications
Collaborate with robotics and ML/CV teams to define simulation requirements and validate training effectiveness
Mentor junior engineers and contribute to technical standards and best practices across the R&D team
Present research findings and technical solutions to leadership and external stakeholders
Stay current with academic research in simulation, computer graphics, and robotics to drive innovation
Qualifications & Skills:
7+ years of professional software development experience with 4+ years specializing in simulation, game engines, or XR technologies
Expert-level proficiency in C++ and/or C# with demonstrated experience in performance optimization and debugging
Extensive hands-on experience with Unreal Engine and/or, Unity 3D including custom shader development and rendering pipeline optimization
Strong foundation in 3D mathematics, linear algebra, computer graphics fundamentals, and physics simulation
Proven track record developing and optimizing VR/AR/XR applications across multiple platforms
Experience with robotics simulation frameworks (Webots, Gazebo, Isaac Sim, AirSim, or similar) or willingness to quickly learn
Understanding of synthetic data generation techniques and computer vision model training requirements
Strong software engineering practices including version control, code reviews, and collaborative development
Excellent problem-solving skills and ability to work independently on complex technical challenges
Strong communication skills with ability to explain complex technical concepts to diverse audiences
Preferred Qualifications:
Startup experience with ability to thrive in fast-paced, resource-constrained environments
Previous work in robotics, autonomous systems, manufacturing, or industrial automation
Experience with advanced rendering techniques such as ray tracing, global illumination, and GPU programming (CUDA, compute shaders)
Knowledge of cloud computing platforms and distributed simulation systems
Experience with procedural content generation and algorithmic asset creation
Background with AR/VR hardware platforms (HTC Vive, Oculus, HoloLens, etc.)
Published research, patents, or open-source contributions in simulation, computer graphics, or robotics
Experience with digital twins or industrial simulation applications
Leadership experience mentoring technical teams and driving cross-functional collaboration
Familiarity with robotics kinematics, dynamics, and sensor modeling principles
We at webAI are committed to living out the core values we have put in place as the foundation on which we operate as a team. We seek individuals who exemplify the following:
Truth - Emphasizing transparency and honesty in every interaction and decision.
Ownership - Taking full responsibility for one’s actions and decisions, demonstrating commitment to the success of our clients.
Tenacity - Persisting in the face of challenges and setbacks, continually striving for excellence and improvement.
Humility - Maintaining a respectful and learning-oriented mindset, acknowledging the strengths and contributions of others.
Benefits:
Competitive salary and performance-based incentives.
Comprehensive health, dental, and vision benefits package.
$200/mos Health and Wellness Stipend
$400/year Continuing Education Credit
Flexible work week
Free parking, for in-office employees
Unlimited PTO
Parental, Bereavement Leave
Supplemental Life Insurance
webAI is an Equal Opportunity Employer and does not discriminate against any employee or applicant on the basis of age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We adhere to these principles in all aspects of employment, including recruitment, hiring, training, compensation, promotion, benefits, social and recreational programs, and discipline. In addition, it is the policy of webAI to provide reasonable accommodation to qualified employees who have protected disabilities to the extent required by applicable laws, regulations and ordinances where a particular employee works.